Comments on: Game Boy Mortal Kombat 2 TAS by AKheon https://combovid.com/?p=3005 Street Fighter Combos, Tutorials, Matches, Screenshots, and Strategy Guides Mon, 01 Nov 2010 05:50:50 +0000 hourly 1 By: onreload https://combovid.com/?p=3005#comment-1060 Mon, 01 Nov 2010 05:50:50 +0000 https://combovid.com/?p=3005#comment-1060 I think the MK series has gotten that sentiment from me more than any other…and I am still, somehow, an MK fan.

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By: Maj https://combovid.com/?p=3005#comment-1059 Fri, 29 Oct 2010 06:31:05 +0000 https://combovid.com/?p=3005#comment-1059 In reply to Maj.

All i’m saying is i feel zero guilt about calling it a bad game. I know the game industry is a complicated mess and sometimes the wrong people get blamed for things going awry, but this kind of crap is inexcusable.

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By: Bob Sagat https://combovid.com/?p=3005#comment-1058 Fri, 29 Oct 2010 06:21:26 +0000 https://combovid.com/?p=3005#comment-1058 In reply to Maj.

Well, basically the developers probably didn’t like it, but their bosses were screaming: “We got a deal to get this shit on Gameboy! Do it!” It was a very popular system and MK was a very popular game, so Midway -or whoever was responsible- probably didn’t give a rat’s about how the gameplay turned out.

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By: Maj https://combovid.com/?p=3005#comment-1057 Fri, 29 Oct 2010 00:03:25 +0000 https://combovid.com/?p=3005#comment-1057 There have been a couple of good ones over the years. GBA had SSF2T Revival and SFA3, both of which were amazing accurate. Had all the little nuances, alternate characters, familiar glitches and everything. PSP SFA3 was pretty good as well.

Then you have these MK ports, which are closer to bootleg Tiger Handheld games than to real fighting games. I understand the hardware limitations and whatnot, but i don’t think that’s a good enough excuse. Why even bother releasing them if they knew this is how they’d turn out?

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By: Moony https://combovid.com/?p=3005#comment-1056 Thu, 28 Oct 2010 22:55:44 +0000 https://combovid.com/?p=3005#comment-1056 Yo Maj, you think this is bad, but this is MILES better than the gameboy port of MK1. Not only was that game much more unresponsive than this one (think street fighter 1) but it was also much slower, more jumpy, and more censored. Anyway I think handhelds have been very cruel to fighting games, except for the two psp ports of tekken of course.

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By: Poke https://combovid.com/?p=3005#comment-1055 Thu, 28 Oct 2010 21:51:44 +0000 https://combovid.com/?p=3005#comment-1055 damn.. i played this Gameboy version for a whole summer.
didn’t know it had babalities :D

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By: Bob Sagat https://combovid.com/?p=3005#comment-1054 Thu, 28 Oct 2010 10:17:17 +0000 https://combovid.com/?p=3005#comment-1054 Fan lift into backbreaker into head crush?! Sick!!!

Bonar’s a pretty awesome name btw.

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By: Keiko https://combovid.com/?p=3005#comment-1053 Thu, 28 Oct 2010 08:46:05 +0000 https://combovid.com/?p=3005#comment-1053 @n00b_saib0t: hahaha it’s seems like they never knew about the Blood Code in MK1 A,B,A,C,A,B,B FTW.

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By: n00b_saib0t https://combovid.com/?p=3005#comment-1052 Thu, 28 Oct 2010 08:12:44 +0000 https://combovid.com/?p=3005#comment-1052 tasvideos.org/1658M.html

“Mortal Kombat II was the first game of the Mortal Kombat series to feature fatalities”

sorry for posting twice in a row, but… REALLY!?

*twitch*

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By: n00b_saib0t https://combovid.com/?p=3005#comment-1051 Thu, 28 Oct 2010 07:50:08 +0000 https://combovid.com/?p=3005#comment-1051 i feel like everything i know about MK2 is wrong now

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