Strategy – ComboVid https://combovid.com Street Fighter Combos, Tutorials, Matches, Screenshots, and Strategy Guides Sun, 25 Nov 2012 09:55:48 +0000 en-US hourly 1 SF4 Game Mechanics Guide by 3nigmat1c https://combovid.com/?p=7855 https://combovid.com/?p=7855#respond Sun, 25 Nov 2012 09:22:38 +0000 https://combovid.com/?p=7855 Continue reading ]]> Over a two-year period, 3nigmat1c put together an amazing compendium of match-practical knowledge on the SF4 series. His articles cover a wide range of critical skills such as frame traps, option selects, meaties, safe jumps, and much more. Each article is accompanied by several video examples, showing every concept in action.

SF4 Game Mechanics: Focus Attacks
SF4 Game Mechanics: Blocking and Blockstrings
SF4 Game Mechanics: Meaties and Safe Jumps
SF4 Game Mechanics: Option Selects
SF4 Game Mechanics: Frame Traps

SF4 Game Mechanics: Tutorial Video Playlist

This is an incredible resource for anyone who wants to learn the technical side of competitive Street Fighter 4, and all of it still applies to SSF4AE2012. In addition to his SF4 Game Mechanics series, 3nigmat1c wrote two extra articles on avoiding projectiles and punishing mistakes.

Fireball Avoidance Patterns
The Art of Punishing: Practical Applications of Frame and Hitbox Data

Most of his examples revolve around Balrog, but the underlying concepts can be applied to just about about any character in Super Street Fighter 4 Arcade Edition 2012.

]]>
https://combovid.com/?feed=rss2&p=7855 0
Picking Up Tokido on Being a Scrub https://combovid.com/?p=3584 https://combovid.com/?p=3584#comments Thu, 09 Dec 2010 00:00:49 +0000 https://combovid.com/?p=3584 Continue reading ]]> Tokido is one of the Japanese players attending Shadowloo Showdown 2010 this weekend, and muttonhead was one of the players who picked him from the airport upon his arrival. He wrote this awesome post about Tokido’s first day in Australia, and it’s just a great read all around. Here’s the link along with a brief quote:

Picking Up Tokido on Being a Scrub

I saw option selects I’ve never seen before. He did dive kick option select teleport on Toxy and followed Toxy’s teleport with his own teleport and cancelled into his Ultra II the Roflcopter for massive damage. He did this many times. I saw every single method of punishing teleport known to man. Walk up follow and sweep, option select tatsu, option select Raging Demon, option select teleport. You cannot escape Tokido’s Akuma. I even saw him do option jump back off a safe jump against Bison!

]]>
https://combovid.com/?feed=rss2&p=3584 3
The Stages of Learning by darcontek https://combovid.com/?p=3571 https://combovid.com/?p=3571#respond Tue, 07 Dec 2010 20:15:27 +0000 https://combovid.com/?p=3571 Continue reading ]]> Here’s an interesting post about the psychological aspects of learning how to play Street Fighter. It doesn’t delve into any strategy specifics, but it is kind of a neat of way looking at the whole process. Here’s the link along with a brief quote:

The Stages of Learning on AoGGaA

In our fast paced instant gratification society, it becomes hard for people to understand that life is a process of stages. This is how most people should think about learning how to play Street Fighter or anything else in life whether is a musical instrument or a sport that the learning process is a long organic process that takes time.

]]>
https://combovid.com/?feed=rss2&p=3571 0
SRK’s Street Fighter Pro Secrets Series Complete https://combovid.com/?p=2936 https://combovid.com/?p=2936#comments Wed, 27 Oct 2010 22:01:49 +0000 https://combovid.com/?p=2936 Continue reading ]]> Street Fighter veteran and SRK advisor John “ChoiBoy” Choi has interviewed a different top player every day for the past week, to uncover their secrets to winning. The entire seven-part series was completed today, so all seven sessions are now available on Shoryuken:

    7 Street Fighter Pros Share Their Secrets to Winning

      Day 1: Juicebox (Abel) | Day 2: Vangief (Zangief) | Day 3: Buktooth (Ibuki)

      Day 4: Justin Wong (Rufus) | Day 5: Shizza (Chun Li)

      Day 6: Mike Ross (E.Honda) | Day 7: John Choi (Ryu)

Each installment features specific tips for a single character, in addition to general strategy advice. Every single one is insightful, but i recommend Buktooth’s and John Choi’s in particular.

]]>
https://combovid.com/?feed=rss2&p=2936 1
Enthusiasm vs Experience on Sonic Hurricane https://combovid.com/?p=2866 https://combovid.com/?p=2866#comments Sun, 24 Oct 2010 12:38:44 +0000 https://combovid.com/?p=2866 Continue reading ]]> This week’s strategy article on Sonic Hurricane discusses the constant clash between fighting game newcomers and veterans, with regard to their relative advantages. Of course it’s tough to overcome experience, but not impossible. Here’s the link along with a brief quote:

Enthusiasm vs Experience on Sonic Hurricane

There’s a number of obvious reasons behind their immediate and continued success. They’ve gone up against just about every play style in existence. They’ve learned to use more characters than you’ve fought against. They’ve entered more tournaments than you’ve seen. Suffice it to say, experience is a major advantage.

However, if you’re a relative newcomer to the fighting game tournament scene, you shouldn’t worry about that gap too much. That’ll be there no matter what competitive arena you walk into. The people who have been around for a long time will always have the benefit of experience, but your motivation and your enthusiasm for the game can trump that.

]]>
https://combovid.com/?feed=rss2&p=2866 4
7 SF Pros Share Their Secrets to Winning on SRK https://combovid.com/?p=2816 https://combovid.com/?p=2816#respond Fri, 22 Oct 2010 04:52:30 +0000 https://combovid.com/?p=2816 Continue reading ]]> I don’t know where this idea came from but if John Choi is involved then it can only be awesome! Here’s the link along with a brief explanation of the premise:

7 Street Fighter Pros Share Their Secrets to Winning on Shoryuken

Give us a week, and we’ll give you the secrets to winning by seven Street Fighter pros. With the help of Street Fighter veteran and SRK advisor John Choi, we’ve picked the minds of some of the best Street Fighter Pros in the scene.

How does the Secrets to Winning Series work?
Each day for the next seven days, one of these tournament champions and experts will share their tips and secrets, to winning at Street Fighter. Each post is specifically designed to make you a better player and is broken up in three parts: General Tips, Character Specific Tips, and John Choi’s Key Takeaway.

The first chapter was posted today, featuring Arizona’s famous Abel player, Juicebox. It contains general advice as well as a few Abel matchup pointers. Go check it out.

]]>
https://combovid.com/?feed=rss2&p=2816 0
Manipulating Proximity Blocking on Sonic Hurricane https://combovid.com/?p=2620 https://combovid.com/?p=2620#respond Sun, 17 Oct 2010 02:30:20 +0000 https://combovid.com/?p=2620 Continue reading ]]> There’s a new strategy article on Sonic Hurricane explaining the concept of proximity blocking and providing a few example applications. Here’s the link along with a brief quote:

Manipulating Proximity Blocking on Sonic Hurricane

Dating all the way back to Street Fighter II, every attack has its own effective range which triggers proximity blocking. If the opponent holds Back while within that invisible range, they’ll stand still in defensive stance instead of walking backward.

Using this knowledge to your advantage is a key element of advanced footsies. The easiest offensive application is whiffing a jab while your opponent walks back and forth at mid-range. This will momentarily cause them to get stuck in place.

]]>
https://combovid.com/?feed=rss2&p=2620 0
RPS Perspective on Fighting Game Strategy on SH https://combovid.com/?p=2334 https://combovid.com/?p=2334#respond Sun, 10 Oct 2010 05:42:15 +0000 https://combovid.com/?p=2334 Continue reading ]]> There’s a new strategy article on Sonic Hurricane which explores various fighting game challenges through rock-paper-scissors comparisons. Here’s the link and a brief quote:

RPS Perspective on Fighting Game Strategy on Sonic Hurricane

Truthfully, RPS metaphors are only useful for deconstructing fighting games to illustrate the challenges presented by human competition. RPS models are great if you want to entertain people by translating your successes and failures into academic terms.

It’s much harder to go the other direction – from RPS theory fighter to developing a practical gameplan. Converting game specifics to RPS babble and back to game specifics is so much extra work that you’d be better off sticking with game specifics throughout.

However if you’re new to the competitive aspect of fighting games, it is important to grasp exactly what you’re getting into – and RPS can be useful in that regard.

]]>
https://combovid.com/?feed=rss2&p=2334 0
AaaA: s-kill’s Tournament Player Archetypes on SH https://combovid.com/?p=1708 https://combovid.com/?p=1708#respond Sun, 26 Sep 2010 04:33:05 +0000 https://combovid.com/?p=1708 Continue reading ]]> There’s a new spotlight/strategy article posted on Sonic Hurricane reflecting upon a classic Domination 101 essay written by none other than Seth Killian. Here’s a brief preview quote:

AaaA: s-kill’s Tournament Player Archetypes on Sonic Hurricane

However, the overall level of competition among the Street Fighter “middle class” has improved considerably over the years – partly due to fighting games becoming a niche hobby inbetween periods of mainstream success.

Even players who lose in qualifiers at Evo events are pretty well rounded now. It’s become more difficult to encapsulate everyone within s-kill’s original archetypes: the Scrub, the Turtle, Gimmicky Pete, the Stylist, and Grumpy Old Man.

]]>
https://combovid.com/?feed=rss2&p=1708 0
Bait Combos and Block Strings Article on Sonic Hurricane https://combovid.com/?p=1183 https://combovid.com/?p=1183#respond Sun, 19 Sep 2010 04:22:30 +0000 https://combovid.com/?p=1183 Continue reading ]]> There’s a new strategy article up on Sonic Hurricane explaining the general concept of using attacks to bait supers and Custom Combos. Here’s the link along with a brief quote:

Using Combos and Block Strings as Bait on Sonic Hurricane

Valle somehow assembled the perfect storm. He built up an insane amount of comeback momentum. He used a combo that didn’t knock down, so it looked like he screwed up. It was only three hits, so it was tough for Choi to judge the distance in such a short period of time. It ended in a fireball which caused funky slowdown and messed with Choi’s timing. And it ended with Sagat standing up, which made him seem like a very tempting target for a Valle CC.

]]>
https://combovid.com/?feed=rss2&p=1183 0